Project Spaceship is an arcade-style game where the player controls a single blue spaceship and attempts
to survive waves of enemy spacecraft. Similar to the well-known Asteroids, the player can rotate and
fire their engines in a single direction, continuing to move as if in a frictionless vacuum. Enemies fly
in from the edges of the screen and are introduced in increasing numbers and difficulty each level. If
the player flies off the screen they reappear on the opposite side, while enemy ships will have to turn
around and fly back onto the screen.
Click on the banner image or the following link to view this program's itch.io page: Project Spaceship
Features
- Hull Strength and Shields. The miniature player-ships and blue arcs symbols in
the top left corner represent the player-ship's hull strength and shields respectively. Shields will
regenerate slowly over time if not hit by enemy fire, however hull strength can never be regained.
Hull
strength will not decrease until shields are disabled. The player-ship explodes if hull strength
reaches
zero.
- Newtonian Physics. The game follows Newton's first
law
of motion. Since the only force exterted on the player-ship is that of the engines, it will
continue at a constant velocity until the engines are fired again. Enemy ships and all weapons-fire
also follow this principle.
- Endless Levels. There are 20 unique levels of increasing difficulty. Beyond level 20
no new enemy types are introduced, however the game continues to introduce an increasing number of
enemies each level for an infinite number of levels.
Controls
KEY |
ACTION |
W (or S) |
Fire Thrusters |
A |
Rotate Anti-Clockwise |
D |
Rotate Clockwise |
Spacebar |
Fire Weapons |
Escape |
Menu |